Covers coming — 1:1 squares per prototype.
The AOV Saga is built across many forms — written lore, animation, music, video, and games.
What you find here is the saga learning to be played. Each game is rough, unfinished, alive — and tells you how the saga will move on a screen long before any console launch.
The cards. The worlds. The wars. They want to be touched.
Step into the saga. Tap, drag, dodge, collect — the universe responds.
An Astralnaut. A ship. One hundred gems. The journey home.
Pilot your ship through the cosmic void with a single fingertip. Dodge falling shrapnel. Collect Astralite gems. Survive five phases of escalating danger before the silence takes you. A single-screen arcade prototype that tests the saga's core movement and tone — designed for the future of AOV's mobile lineup.
Two cards meet in the cosmic arena. The saga learning to fight.
A first taste of Rizing Powers TCG mechanics. Real card stats. Real combat math. Choose A1, A2, or A3 attacks at gem cost. Watch DEF tiers reduce damage. Race for SPD initiative. The simplest version of the cosmic battle system that will one day power the full TCG.
The true Rizing Powers experience — three Rizers per side, gem economy, the gamble rule, revivals, and the strategic depth the full TCG was built for.
Pick your champion, two random allies join. Each side starts with 9 gems. Commit to attacks — A1/A2/A3 raise your wager. When a Rizer falls, their wager transfers to your opponent's pool. Bring fallen Rizers back at half health for 5 gems. Win by wiping the team or by draining their gems dry. A real strategy game inside the cosmic arena.
Walk the world of Viridia. Meet the Rizers. Chart the cosmos one footstep at a time.
A 2D top-down expedition through Viridia, the first world of The AOV Saga. Explore a 40×40 tile region of grasslands, towns, and the frozen north. Encounter the four founding Rizers — Voltyran, Eurakeon, Aurexion, and Elzoran — each with their own cries and cosmic role. Board the Aetherstride UFO terminal, manage your faction roster, and chart a course across the Aethryx Expanse. The first taste of the full open-world saga.
The prototypes you find here will one day evolve into full mobile and console releases. What begins as a thirty-second arcade run becomes the framework of a complete experience. Watch this space — the saga is becoming playable, one piece at a time.